Most people don't put a lot of deep thinking into their games, but this shows an actual, non-negligible intellectual point to the game. This is the kind of thing I like to see on Newgrounds. Unfortunately, there are a few glitches (as I'm sure you know by now). One particular glitch is that when you exit to the right of the far-west room, with the sealed off roof and door, you land on the bounding box of the hill, not the bottom of the hill. If you go to the right of that small hill and go back left it will work properly, but you can jump onto the bounding box at any point.
Nice, but not as good as the original... too slow... Plus, I misses the background music. =( I remember this from, like, 97 or something. Over the years, I've kept on having to find your new site every time I check up on you, because you change so often. =P
I have no idea when to hit the arrow keys! XX; I always play DDR with standard settings, where you hit it as they hit the arrow keys. Lack of options (namely the ability to fix this) is a fatal mistake.
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